


The story line starts as the boys are getting ready to be dropped into Holland the opening scenes introduce you to the men whose lives you will be responsible for in the coming battle as you reflect on past events and fallen comrades. The voice acting was good, all-though they did use the same lines over and over occasionally, which you will start to notice and when you do, obviously, it will take you out of the moment and the immersive effect of the game. The sound track in Brothers in Arms: Hell’s Highway sounds like it came straight from the movies, with majestic orchestrated pieces that heighten the dramatic moments and fill the battle scenes with energy and entertainment.
#BROTHERS IN ARMS ROAD TO HILL 30 PS3 PC#
The game grahics (5 out of 5)ĭespite the same problems still existing in the graphical presentation from the earlier titles, Brothers in Arms: Hell’s Highway is still one of the most impressive first-person action titles I have ever played, but the PS3 version does suffer next to the PC version in many areas of the visual appeal and entertainment value. The graphics aren’t any better in this mode and there were only two modes raise the flag in an area and control it and destroy the enemy. The multiplayer was a disappointment it feels like it was tacked onto the game as an extra that everybody was expecting to see. Slowdowns and frame-rate problems did occur during many of the cut scenes and the grain filter on the graphics engine appears to be below standards, giving many objects an unnatural sheen and shadows and dark areas a pixelated look. The flat unimpressive 2D grass and flowers loose their texture at times and the flame and fire scenes look like 2D grafted onto 3D. The same general bugs, hiccups, and frame-rate issues still exist from the earlier titles, which is a head-shaking problem, you’d think at least a few of these problems would have been fixed. The story in Brothers in Arms: Hell’s Highway can fail to have the desired effect on the game and gamer if they haven’t played the two earlier titles in this series, even confusing the gamer and taking away from the immersive effect of the whole package.

The parts that need improvement (2 out of 5) The camera angles put you right in the action, which hypes up the fun and keeps the adrenalin flowing. The story was very well written at times I could feel myself feeling deeply about the human aspects of men in battle, and the ultimate effects of the traumatic events they lived through during the war. The vibrant and detailed environments for the most part combine beautifully with the crisp and clear sound effects that will have you ducking your head and flinching as you hear a bullet go screaming past your ear.

The best parts (4 out of 5)īrothers in Arms: Hell’s Highway is fun and addictive first-person combat combined with entertaining and time-consuming squad level mechanics that challenges you to stay alive in an immersive environment of hot metal and flying-death. Designed and conceived by British General Montgomery to shorten the war by capturing and holding key bridges behind enemy lines until allied armoured forces can fight their way in to relieve them, Unfortunately, the plan failed to correctly assess German fighting strength in Holland, the inherent problems involved in airborne operations at the time and the logistics problems of keeping forces supplied and occupying large areas of occupied territory with very few men. Matt Baker and the boys of the 502nd Parachute Infantry Regiment of the famed American 101st Airborne Division “The Screaming Eagles” are being dropped into Holland as part of the overly-ambitious and ultimately doomed allied plan “Operation Market Garden”. Brothers in Arms: Hells' Highway is Ubisoft’s and Gearbox’s third title in this popular WWII-based video game, with outstanding first-person action combined with the best squad mechanics in the genre, Hell’s Highway takes you on a journey through an immersive adrenalin-filled world that will have you ducking for cover and looking for help from the skies.
